New dungeons in WoW Forever

All nine new five-player dungeons, from level 13 to 60, with their level ranges, where to find them and how to get in.

Based on betaChecked Patch Beta (Oct 16 build)

WoW Forever adds nine new five-player dungeons, six in the Eastern Kingdoms and three in Kalimdor. They sit alongside the original dungeons and fill gaps across the whole 13 to 60 leveling range.

Since the November 9 hotfixes, every enemy you kill in a dungeon gives 50% more experience.

All new dungeons by level

Dungeon Levels Where
Hall of Thanes 13–18 Beneath Ironforge, Dun Morogh
Ruins of Lordaeron 15–20 Above the Undercity, Tirisfal Glades
Excavation Site 24–29 Near Thelgen Rock and Dun Algaz, Wetlands
City of Dalaran 28–33 Alterac Mountains
The Drowned City 35–40 Off the coast of Stranglethorn Vale, west of Grom’gol
Krol’dok Stronghold 40–45 Riverglades
Alcaz Prison 48–53 Alcaz Island, Dustwallow Marsh
Blackmaw Hold 55–60 Azshara
Shaper’s Terrace 58–60 Northern hills of Un’Goro Crater

Eastern Kingdoms

Hall of Thanes (13–18). Intruders, suspected to be Dark Iron dwarves, have broken into the tombs of the dwarven kings beneath Ironforge. Alliance players can reach it from their capital; Horde groups must travel into Alliance territory.

Ruins of Lordaeron (15–20). The Forsaken are reclaiming the ruined city above the Undercity, where a necromancer is said to be gathering power. Easy to reach for the Horde; Alliance groups must go into Horde lands.

Excavation Site (24–29). Beyond Whelgar’s Excavation in the Wetlands lies an area frozen in time, guarded by titan constructs and dangerous wildlife.

City of Dalaran (28–33). With the barrier down, the city is overrun by backfiring enchantments and runaway constructs. You enter through the sewers once the Kirin Tor trust you, and the dungeon has several paths.

  • Alliance: start with Emissary Jacques in Southshore and the quest “An Alarming Request.”
  • Horde: start with Magus Wordeen Voidglare in Tarren Mill and the quests “Key to the City” and “Prison Break-In.”

The Drowned City (35–40). Sunken troll ruins have risen from the sea and are now held by trolls and naga. It’s an open-air dungeon with an underwater entrance, and a storm rolls in before the final fight. On November 9, Blizzard fixed a bug that made its creatures deal about 30% too much damage, and made the Deathless Marrow fight easier.

Krol’dok Stronghold (40–45). An ogre fortress in the new Riverglades zone, full of workshops, camps and guarded passages. Strange chanting is heard after nightfall.

Kalimdor

Alcaz Prison (48–53). The island prison in Dustwallow Marsh, long rumored to hold important prisoners including King Varian Wrynn, is now open. Inside, the Defias Brotherhood and naga are fighting each other.

Blackmaw Hold (55–60). Behind a long-sealed gate in Azshara lies a furbolg city where corruption is spreading through the Blackmaw clan. It has several routes and bosses, and may lead deeper below Azeroth.

Shaper’s Terrace (58–60). An ancient titan facility in Un’Goro Crater, full of dinosaurs, tar pits and crystals. Gather power crystals around Un’Goro, then use them at the terrace’s consoles to unlock its challenges.

Dungeons and the Legacy system

Clearing the final boss of every dungeon in a level bracket (15–25, 26–45 and 46–60) earns a Legacy Point each. See the Legacy system guide.

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