Every class change from Blizzard's notes, marked so you can see at a glance what got stronger and what got weaker. For everything that differs from original Classic, see what changed.
BuffNerfNewRemovedChanged"Changed" means reworked or moved, where stronger or weaker isn't clear-cut.
November 11 hotfixes: Judgement, Volley and bags
Paladin Judgement now counts as a ranged attack, Hunter Volley no longer triggers procs, and Rend and Tear now works with Pounce. Some Tailoring bags need more cloth. Blizzard also held back the Auction House changes from the November 10 hotfixes until weekly maintenance. Quest fixes are left out.
Auction House changes from November 10 delayed to weekly maintenance
Blizzard removed them for now. They go live with weekly maintenance (November 17 in the Americas, November 18 in Europe) and will be listed again in a later hotfix update.
Changed
Item Restoration service disabled for now
Blizzard is looking into a critical bug.
Buff
Riverglades: Twilight Enforcer's Smash deals much less damage
Buff
Riverglades: Executioner Morg deals less damage
Buff
Riverglades: Twilight Forgemaster's Mark of Flames: 1000 → 50 extra damage taken
Buff
Bloody Claws of Attack now adds +1 Fist Weapon skill as intended
Nerf
Earthen Silk Slippers: less spell damage
They gave more spell damage than intended.
Nerf
Tailoring: Red Mageweave Bag (14 slots) needs 5 Bolts of Mageweave (was 4)
Nerf
Tailoring: Green Silk Pack (12 slots) needs 5 Bolts of Silk (was 4)
Nerf
Tailoring: Black Silk Pack (12 slots) needs 6 Bolts of Silk (was 5)
Nerf
Tailoring: Green Woolen Bag (10 slots) needs 5 Bolts of Wool (was 4)
Nerf
Tailoring: Red Woolen Bag (10 slots) needs 5 Bolts of Wool (was 4)
No class-specific changes this time for Warrior, Rogue, Mage and Warlock.
November 10 hotfixes: first class tuning
Blizzard's first class tuning since launch. Enhancement Shaman moves back toward Windfury and melee, Affliction's Wrack now makes your damage over time tick faster instead of boosting it, Warlock demons get more health, and the Beast Mastery hawk hits harder. Most quests from level 48 now also give gold. Tooltip, display, bug and quest fixes are left out.
Most quests level 48 and higher now also reward gold
This stands in for the experience-to-gold conversion at level 60 from the original game. Quests that already give valuable items, repeatable quests and very quick quests are left out.
Buff
Auction House minimum deposit: 1 silver → 1 copper
Delayed: Blizzard says the Auction House changes go live with weekly maintenance on November 17 (November 18 in Europe).
Changed
All racial vendor mounts are now Bind on Pickup
Nerf
Shatterspear Trolls no longer give experience
Nerf
Lower vendor sell prices for some crafted armor
Some Bind on Pickup Leatherworking, Tailoring and Blacksmithing armor. Blizzard says these items are meant to be crafted once per character.
Changed
Rage of the Storm (Shaman quest reward): 16 Intellect → 16 Strength, speed 3.2 → 3.6
Changed
Sparklance Wand deals Arcane damage (was Nature)
Buff
Blacksmithing: Coarse Grinding Stone gives skill-ups until 90 (was 75)
Buff
Cooking: Journeyman Campfire Kit needs Cooking 90 to place (was 140)
Buff
Enchanting: Arcane Salvager needs a Runed Golden Rod (was Runed Truesilver Rod)
Buff
Engineering: Swiftstrike Shot and Swiftfeather Arrow are no longer Bind on Pickup
Mental Dexterity (Enhancement): Intellect to Attack Power 50/100/150% → 33/66/100%
Changed
Maelstrom Weapon (Enhancement): 20% per stack at every rank, procs 6/7/8/9/10 times per minute
Each stack now cuts cast time and mana cost by 20% at every rank (was 4/8/12/16/20%). It used to proc a flat 20 times per minute; now it rises with rank. The tooltip shows your chance per swing based on your main-hand weapon speed. Blizzard wants Enhancement back on Windfury and melee gear, not Spell Power and Intellect, before the first raid.
Buff
Weapon imbues and weapon totems work together
For example, Windfury Weapon and Windfury Totem can both proc on your attacks.
Changed
Maelstrom Weapon can be tracked in the Cooldown Manager
Wrack (Affliction) reworked: your damage over time ticks 100% faster while you channel
Wrack now lasts 6 seconds and deals Shadow damage every second. While you channel it, Siphon Life, Corruption and Bane of Agony tick twice as fast, and the time saved carries over after the channel. It no longer raises the damage of your other periodic effects. Bane of Agony still lasts 24 seconds.
Nerf
Wrack (Affliction) damage −30%
Changed
Soul Siphon (Affliction): only Drain Life, Drain Soul and Wrack, 4/8/12% per effect, up to 36%
Each of your Corruption, Siphon Life or Bane of Agony on the target adds the bonus. It used to boost any Affliction spell.
Buff
Imp: health +15% and stronger Firebolt ranks 1–4
Blizzard says about 15% health. It does not give the Firebolt numbers.
Buff
Voidwalker health +15%
Blizzard says about 15%.
Buff
Succubus and Incubus health +15%
Blizzard says about 15%.
Changed
Bane of Havoc (Destruction) now triggers the global cooldown
Nature's Swiftness (Restoration) also makes Wild Growth instant
No class-specific changes this time for Rogue and Mage.
November 9 hotfixes
Dungeons give 50% more experience, The Drowned City is easier, and several class fixes change how spells work. Blizzard's planned class tuning for pets, Affliction and Enhancement is still due on November 10. Tooltip, display, bug and quest fixes are left out.
The Drowned City: creatures deal about 30% less damage
A bug made them deal about 30% more damage than intended.
Buff
Deathless Marrow (The Drowned City) is easier
Creature health −25%, Deathless Sorcerer Fireball damage −25%, Deathless Watcher Charge damage −50%, and Deathless Guardian casts Shield Slam about 50% less often.
Buff
Nifty Stopwatch no longer shares a cooldown with movement abilities
Such as Dash, Blink and Sprint.
Changed
Berdun's Trusty Rifle: no random stats, no longer Bind on Equip
Changed
Lower player population in crowded zones
A bigger change on the PvP ruleset. Blizzard keeps watching zones.
Natural Instinct now works with Lacerate and Pounce
Changed
Feral Charge (Cat) puts you in combat right away
Races
1 changed
Changed
Tauren Cultivation: cooldown starts when the cast finishes
It used to start at the beginning of the cast.
No class-specific changes this time for Warrior and Rogue.
November 6 hotfixes
Small class fixes with real effects: a tougher Voidwalker, a Wrack fix, and Orc Command toned down for Warlock pets. Blizzard says bigger class tuning comes on November 10. Tooltip, bug and quest fixes are left out.
Orc Command: smaller effect on some Warlock pet abilities
Some Warlock pet abilities benefited too much from it.
Nerf
Night Elf Shadowmeld: no Ravage or Pounce for Druids
A bug let Shadowmelded Druids use Ravage and Pounce.
No class-specific changes this time for Warrior, Paladin, Hunter, Rogue, Priest and Shaman.
November 5 hotfixes
Blizzard's first live hotfixes. The only balance change is to the Tauren racial Plainsrunning in battlegrounds. No class or talent changes. Bug fixes and quest fixes are left out.
Tauren Plainsrunning: no stacks while carrying a flag
In battlegrounds, Plainsrunning can no longer stack and its stacks are cancelled when you carry a flag. It also no longer stacks during a battleground's preparation phase.
No class-specific changes this time for Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock and Druid.
Final beta tuning
Blizzard's last development notes before launch. Higher damage for every class, tougher high-level creatures, big talent reworks for Druid, Paladin, Rogue and Shaman, and racial changes. Bug fixes and cosmetic changes are left out.
Blizzard raised damage for classes across the game, moving away from Classic power budgets.
Nerf
Higher-level creatures have more health
To balance the stronger classes.
Buff
Low-rank spells trigger talents normally
Talents no longer have a lower chance to trigger from low-rank spells. Blizzard (the Mage spell) is the exception.
Changed
Training costs: 206–207 gold for 1–60
Every class now pays about the same to train, and abilities learned at the same level cost the same. Warlock costs are lowered to make up for pet Grimoires.
Changed
New spells don't go on your bars
Learning a spell no longer adds it to your action bars. Drag it from your spellbook.
Changed
Bags don't equip themselves
New bags must be put into bag slots by hand.
Changed
Faster respawns at launch
Respawn rates adjusted, fastest in starting zones and slower as you level. Blizzard will slow low-level zones down once the launch rush settles.
Ice Lance: 8-second cooldown shared with Fire Blast
Buff
Arcane Blast mana cost per stack 175% → 100%
Lasts 18 seconds.
Nerf
Arcane Blast spell damage per stack 15% → 12% of Intellect
Buff
Incineration: 10% crit with 5 points (was 6% with 3)
Nerf
Critical Mass: 6% crit (was 10%)
Back to 3 points.
Buff
Ice Barrier boosts Frost damage
+15% Frost damage for 1 minute when cast, and +5% more while the barrier holds.
Buff
Winter's Chill: Cone of Cold +20% per stack
Buff
Precision: 2/4/6% spell hit (was 1–5%)
Renamed from Elemental Precision, back to 3 points. Arcane Focus is merged into it.
Buff
Clearcasting kept when Missile Barrage is active
Changed
Accelerant (was Improved Fireball)
Also cuts Arcane Wrath's cast time by up to 0.5 seconds.
Changed
Frost Warding
Instead of reflecting, it can fully negate a spell without draining the ward.
Changed
Arcane talents rearranged
Missile Barrage moves to row 2 and is used at the start of the channel; Arcane Resilience moves to row 1 (3 points, armor up to 75% of Intellect); Improved Fire Blast moves to row 3.
Bear and Dire Bear Form, to make up for Blessing of Salvation being removed.
Buff
Shred 155% → 200% weapon damage
Buff
Claw 110% → 140% weapon damage
Buff
Ravage 350% → 435% weapon damage
Buff
Rip, Rake, Ferocious Bite and Pounce about +25%
Base damage and Attack Power scaling.
Buff
Starfire base damage about +40%
Buff
Genesis: up to 10% (was 5%)
Periodic damage and healing.
Buff
Rend and Tear: up to 15% (was 10%)
Buff
Naturalist: up to 10% damage (was 5%)
Also cuts Wild Growth's cast time by up to 0.5 seconds.
Nerf
Swiftmend needs your own heal over time
The Rejuvenation or Regrowth on the target must be yours.
New
Poised (level 32)
Out of combat at full Energy, your next Energy ability costs 10 less.
New
Ferocious Bite: new rank 1 at level 24
All older ranks moved up by one.
New
Predatory Discipline (Feral, row 4)
Replaces Shifting Power. Ferocious Bite still deals extra damage from excess Energy but no longer spends it.
New
Bloom (Restoration, row 3)
Replaces Gift of the Earthmother. When Rejuvenation or Regrowth expires, the target is healed for 100% of your Spirit (50% if dispelled).
Changed
Lacerate is a Feral talent (row 4)
Replaces Primal Bite there, with two new ranks. No longer learned by every Druid.
Changed
Two 31-point Feral talents
Primal Bite (Bear, needs Leader of the Pack, 3 ranks) and Shifting Power (Cat, needs Predatory Discipline).
Changed
Moonkin Aura and Leader of the Pack
Both boost all types of critical strike again, and don't stack with each other.
Changed
Wild Growth has a 3-second base cast
Changed
Talents moved
Heart of the Wild and Furor swap trees; Predatory Strikes, Natural Instinct, Rend and Tear, Reflection and Subtlety change position.
Removed
Berserk and Gift of the Earthmother
Races
5 buff3 nerf4 changed
Buff
Human Spirit: +10% Spirit (was 5%)
Nerf
Human Ruthless: +1% crit (was 2%)
Changed
Dwarf: Artisan's Precision replaces Earth Fury
+1% hit with spells and attacks, instead of 2% critical damage and healing.
Changed
Orc: Command replaces Savage
+5% Hunter and Warlock pet damage, instead of +1% crit.
Buff
Orc Blood Fury: 2-minute cooldown (was 3)
Buff
Troll Berserking: 15 seconds (was 10)
Buff
Undead Touch of the Grave: 15-second internal cooldown (was 25)
Cannibalize works again while immune to Physical damage.
Changed
Tauren Plainsrunning: 2% per stack, up to 60%
Was 1% up to 30%; no longer affects mounted speed.
Nerf
Tauren Endurance: only +5% health
Its extra hit and critical damage bonuses were removed.
Nerf
Skyborne Wind Blessed: 2% haste (was 3%)
Changed
Skyborne Read Leyline
50% faster regeneration for 15 seconds (was 100%); 100% for 1 hour after using it at a Ley Line ("Attuned").
Buff
Skyborne Skysight: 15% speed (was 10%)
30% for 1 hour after using it at an elemental convergence ("Charged").
We only use Blizzard's own notes, and list every class, talent and racial change in them. Pure bug fixes, gamepad and quest fixes are left out; see Blizzard's post for those. If a change is missing or tagged wrong, tell us below.
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