Druid
Healer · Tank · Melee DPS · Caster DPS
Overview
The only class that can fill every role, now with far fewer drawbacks to staying shapeshifted.
Druids change form to tank as a bear, fight as a cat, cast as a moonkin or heal. WoW Forever removes many old shapeshifting frustrations: most potions, weapon enchants and doors work in form, and auto attacks use your weapon's damage. Druids still lack snares, silences and interrupts, and their crowd control is weaker than other classes'.
Strengths
- Can tank, heal, or deal melee or spell damage
- Most consumables and weapon enchants now work in form
- Out-of-combat resurrection (Revive) from level 12
Weaknesses
- No snare, silence or interrupt
- Weaker, less reliable crowd control
- Healing relies on planning heals over time
Specs
- BalanceCaster DPS
Spellcasting. Insect Swarm moves here at 16 points, and Eclipse speeds up Starfire after Wrath casts.
Full build coming after launch - FeralMelee DPS / Tank
Bear tanking and Cat damage. Lacerate at 16 points, and two 31-point talents: Primal Bite for Bear and Shifting Power for Cat.
Full build coming after launch - RestorationHealer
Heal-over-time healing. Swiftmend no longer eats your heals, and Wild Growth arrives at 31 points.
Restoration build and talents →
What changed from Classic
- ChangedShapeshifting is much friendlier
Almost all potions and similar consumables work without leaving form, weapon enchants and procs work in form, and most doors, objects and racials can be used while shifted.
- ChangedForm auto attacks use your weapon
In Bear, Cat and Dire Bear Form your auto attack damage matches your equipped weapon, so weapon upgrades matter.
- NewRevive (level 12)
An out-of-combat resurrection spell.
- ChangedNature's Grasp and Omen of Clarity are baseline
Nature's Grasp at level 10 and Omen of Clarity at level 20 for every Druid.
- NewLacerate (Feral, 16 points)
A stacking bleed for Bear Form that generates high threat. Since November 2 it is a Feral talent, not learned by every Druid.
- ChangedBear tanking
Thick Hide now scales armor with Defense, Bear crits generate Rage, Frenzied Regeneration can heal to full, and Growl matches Warrior Taunt's cooldown. Bear and Dire Bear Form threat rose from 50% to 115% on November 2.
- NewPoised (level 32)
Added November 2. Out of combat at full Energy, your next Energy ability costs 10 less.
- NewPrimal Bite (Feral, 31 points)
A bear attack based on weapon damage that generates very high threat. It replaces Mangle. Since November 2 it is the Bear 31-point talent and requires Leader of the Pack.
- NewShifting Power (Feral, 31 points)
Spend a large chunk of mana for 40 Energy in Cat Form. It replaces Tiger's Fury. Since November 2 it is the Cat 31-point talent and requires Predatory Discipline.
- RemovedBerserk
Removed on November 2. Primal Bite and Shifting Power are now the two 31-point Feral talents.
- NewEclipse and Insect Swarm (Balance)
Insect Swarm moves to Balance as the 16-point talent. Eclipse makes Wrath casts speed up your next Starfires.
- NewBloom (Restoration)
Added November 2, replacing Gift of the Earthmother. When your Rejuvenation or Regrowth expires, the target is healed for 100% of your Spirit.
- NewWild Growth (Restoration, 31 points)
Heals a target's whole party over 7 seconds, on a 6-second cooldown. It has a 3-second cast. Since November 10, Nature's Swiftness also makes it instant.
- ChangedSwiftmend keeps your heals
Swiftmend (now the 16-point Restoration talent) no longer consumes Rejuvenation or Regrowth. It only works on your own Rejuvenation or Regrowth.
- ChangedMoonkin and Leader of the Pack auras are raid-wide
Moonkin Aura and Leader of the Pack boost the whole raid. Since November 2 both boost all types of critical strike, and they don't stack with each other.
- RemovedTiger's Fury and King of the Jungle
Removed during beta in favor of Shifting Power. Several talents moved to baseline, including Feral Faerie Fire and Improved Mark of the Wild.
Abilities
| Ability | Level | From | Notes |
|---|---|---|---|
| Nature's GraspNew | 10 | Baseline | Usable in form and indoors |
| ReviveNew | 12 | Baseline | Out-of-combat resurrection |
| Omen of ClarityNew | 20 | Baseline | Was a talent |
| Shred | 20 | Trainer | Learned at 20 (was 22) |
| PoisedNew | 32 | Baseline | Cheaper Energy ability from full Energy |
| LacerateNew | — | Talent | Feral 16-point talent; stacking bear bleed |
| Faerie Fire (Feral) | — | Baseline | Free in form, 6-second cooldown |
| Primal BiteNew | — | Talent | Feral 31-point talent (Bear); replaces Mangle |
| Shifting PowerNew | — | Talent | Feral 31-point talent (Cat); 40 Energy for mana |
| Insect Swarm | — | Talent | Now Balance 16-point talent |
| EclipseNew | — | Talent | Balance |
| Swiftmend | — | Talent | Restoration 16-point talent |
| BloomNew | — | Talent | Restoration; heal when your heal over time expires |
| Wild GrowthNew | — | Talent | Restoration 31-point talent |
Sources
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