Mage

Caster DPS

Based on betaChecked Patch Beta (Nov 2 build)

Overview

A ranged caster with strong area damage, the best crowd control in Polymorph, and food, water and buffs for the group.

Mages deal damage from range and control fights with Polymorph, roots and slows, but are fragile up close. WoW Forever adds Frostfire Bolt at level 40, which counts as both Fire and Frost, and encourages hybrid builds that mix schools.

Strengths

  • Strong single-target and area damage
  • Excellent crowd control
  • Useful group utility: food, water and buffs

Weaknesses

  • Fragile in melee range
  • Cone of Cold kiting is weaker than in Classic

Specs

  • ArcaneCaster DPS

    Mana-hungry burst. Arcane Blast stacks to empower your spells, and Arcane Wrath sits at 16 points.

    Full build coming after launch
  • FireCaster DPS

    Big hits and crits. Heating Up shortens Pyroblast after critical strikes, and each Mage now has their own Ignite.

    Full build coming after launch
  • FrostCaster DPS

    Control. Ice Lance and Fingers of Frost reward freezing targets, and Ice Block becomes the 16-point talent.

    Frost build and talents →

What changed from Classic

  • New
    Frostfire Bolt (level 40)

    A 3-second cast that counts as both Fire and Frost, hits hard, then burns and slows the target. It uses your better spell damage bonus and the target's weaker resistance.

  • Removed
    Frost Blast

    Added during beta, then removed on November 2.

  • New
    Comprehension

    A minor tradeskill: read scrolls dropped by creatures with Comprehend Scroll. Scrolls can't be used while moving.

  • Changed
    Cone of Cold and Mage Armor

    Cone of Cold's slow is shorter to limit kiting; Mage Armor gives more mana regeneration from Spirit.

  • New
    Arcane Blast (Arcane, 11 points)

    Redesigned on October 16: a 1.5-second cast that stacks up to 4 times, adding spell damage from Intellect with each stack.

  • New
    Arcane Wrath (Arcane, 16 points)

    A 3.5-second cast on a 6-second cooldown, added in the October 16 build.

  • New
    Heating Up (Fire)

    Critical hits from Fireball, Frostfire Bolt, Fire Blast or Scorch shorten your next Pyroblast, up to 3 stacks.

  • Changed
    Ignite is personal

    Each Mage keeps their own Ignite instead of sharing one debuff.

  • New
    Ice Lance and Fingers of Frost (Frost)

    Ice Lance (11 points) is an instant that deals 300% more damage to frozen targets, on an 8-second cooldown shared with Fire Blast. Fingers of Frost lets chills make targets count as frozen.

  • Changed
    Ice Block and Cold Snap

    Ice Block is now the 16-point Frost talent. Cold Snap becomes the 21-point talent with a 10-minute cooldown.

  • Changed
    Winter's Chill and Improved Scorch

    Both now benefit only the casting Mage. Winter's Chill was redesigned to empower Cone of Cold.

  • Changed
    Hit chance talents

    Precision (Frost, renamed from Elemental Precision) raises hit chance with all spells by up to 6%. Arcane Focus was removed and merged into it on November 2.

Abilities

AbilityLevelFromNotes
Comprehend ScrollNew—BaselineComprehension tradeskill
Frostfire BoltNew40BaselineFire and Frost at once
Magic AttunementNew—BaselineWas a talent
Arcane BlastNew—TalentArcane 11-point talent
Arcane WrathNew—TalentArcane 16-point talent
Missile BarrageNew—TalentArcane, row 2
Heating UpNew—TalentFire
Ice LanceNew—TalentFrost 11-point talent
Fingers of FrostNew—TalentFrost
Ice Block—TalentFrost 16-point talent
Cold Snap—TalentFrost 21-point talent; 10-minute cooldown

Sources

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