Mage
Caster DPS
Overview
A ranged caster with strong area damage, the best crowd control in Polymorph, and food, water and buffs for the group.
Mages deal damage from range and control fights with Polymorph, roots and slows, but are fragile up close. WoW Forever adds Frostfire Bolt at level 40, which counts as both Fire and Frost, and encourages hybrid builds that mix schools.
Strengths
- Strong single-target and area damage
- Excellent crowd control
- Useful group utility: food, water and buffs
Weaknesses
- Fragile in melee range
- Cone of Cold kiting is weaker than in Classic
Specs
- ArcaneCaster DPS
Mana-hungry burst. Arcane Blast stacks to empower your spells, and Arcane Wrath sits at 16 points.
Full build coming after launch - FireCaster DPS
Big hits and crits. Heating Up shortens Pyroblast after critical strikes, and each Mage now has their own Ignite.
Full build coming after launch - FrostCaster DPS
Control. Ice Lance and Fingers of Frost reward freezing targets, and Ice Block becomes the 16-point talent.
Frost build and talents →
What changed from Classic
- NewFrostfire Bolt (level 40)
A 3-second cast that counts as both Fire and Frost, hits hard, then burns and slows the target. It uses your better spell damage bonus and the target's weaker resistance.
- RemovedFrost Blast
Added during beta, then removed on November 2.
- NewComprehension
A minor tradeskill: read scrolls dropped by creatures with Comprehend Scroll. Scrolls can't be used while moving.
- ChangedCone of Cold and Mage Armor
Cone of Cold's slow is shorter to limit kiting; Mage Armor gives more mana regeneration from Spirit.
- NewArcane Blast (Arcane, 11 points)
Redesigned on October 16: a 1.5-second cast that stacks up to 4 times, adding spell damage from Intellect with each stack.
- NewArcane Wrath (Arcane, 16 points)
A 3.5-second cast on a 6-second cooldown, added in the October 16 build.
- NewHeating Up (Fire)
Critical hits from Fireball, Frostfire Bolt, Fire Blast or Scorch shorten your next Pyroblast, up to 3 stacks.
- ChangedIgnite is personal
Each Mage keeps their own Ignite instead of sharing one debuff.
- NewIce Lance and Fingers of Frost (Frost)
Ice Lance (11 points) is an instant that deals 300% more damage to frozen targets, on an 8-second cooldown shared with Fire Blast. Fingers of Frost lets chills make targets count as frozen.
- ChangedIce Block and Cold Snap
Ice Block is now the 16-point Frost talent. Cold Snap becomes the 21-point talent with a 10-minute cooldown.
- ChangedWinter's Chill and Improved Scorch
Both now benefit only the casting Mage. Winter's Chill was redesigned to empower Cone of Cold.
- ChangedHit chance talents
Precision (Frost, renamed from Elemental Precision) raises hit chance with all spells by up to 6%. Arcane Focus was removed and merged into it on November 2.
Abilities
| Ability | Level | From | Notes |
|---|---|---|---|
| Comprehend ScrollNew | — | Baseline | Comprehension tradeskill |
| Frostfire BoltNew | 40 | Baseline | Fire and Frost at once |
| Magic AttunementNew | — | Baseline | Was a talent |
| Arcane BlastNew | — | Talent | Arcane 11-point talent |
| Arcane WrathNew | — | Talent | Arcane 16-point talent |
| Missile BarrageNew | — | Talent | Arcane, row 2 |
| Heating UpNew | — | Talent | Fire |
| Ice LanceNew | — | Talent | Frost 11-point talent |
| Fingers of FrostNew | — | Talent | Frost |
| Ice Block | — | Talent | Frost 16-point talent |
| Cold Snap | — | Talent | Frost 21-point talent; 10-minute cooldown |
Sources
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