Rogue
Melee DPS
Overview
A stealthy melee specialist with high single-target damage, poisons and the best control tools in the game.
Rogues open from Stealth, build combo points and spend them on finishers. WoW Forever adds one-handed axes, longer-lasting poisons that stack with weapon stones, and a Sap that no longer breaks Stealth.
Strengths
- High single-target melee damage
- Stealth and strong control tools
- Every weapon type supported in Combat and Subtlety
Specs
- AssassinationMelee DPS
Daggers, poisons and finishers. Venom boosts poisons at 21 points and Mutilate caps the tree at 31 points.
Full build coming after launch - CombatMelee DPS
Hard-hitting direct damage with every weapon type, Blade Flurry cleave, and Hack and Slash in place of four specialization talents.
Combat build and talents → - SubtletyMelee DPS
Tricks and bleeds. Death Mark at 31 points stores damage and releases it after 6 seconds.
Full build coming after launch
What changed from Classic
- ChangedOne-handed axes
Rogues can now equip one-handed axes.
- ChangedBetter poisons
Poisons have more charges and can be applied alongside sharpening stones and weightstones.
- ChangedSap keeps you in Stealth
Using Sap no longer breaks Stealth.
- ChangedDistract hides you better
It also lowers enemies' ability to detect Stealth for 10 seconds, but warns enemy players that a Rogue is near.
- ChangedExpose Armor stacks with Sunder
It reduces more armor and no longer blocks a Warrior's Sunder Armor.
- NewShank and Poised
Added November 2. Shank (level 24) is a 5 Energy off-hand strike that cannot miss and gives back Energy, on a 10-second cooldown. Poised (level 18): out of combat at full Energy, your next Energy ability costs 10 less.
- NewMutilate (Assassination, 31 points)
A dual-dagger attack for 60 Energy that gives 2 combo points. It moved to the bottom row of the tree on November 2.
- NewVenom (Assassination, 21 points)
Since November 2 a passive: Shank increases your poison damage by 30% and how often poisons apply.
- NewHack and Slash (Combat)
Replaces the dagger, mace, sword and fist weapon specializations, with an extra-attack chance for axes.
- NewFlawless Execution (Combat, 16 points)
Makes Eviscerate cost 15 less Energy (was 10).
- NewDeath Mark (Subtlety, 31 points)
Added November 2, replacing Thousand Cuts. A 25 Energy finisher that marks the target and stores part of your damage per combo point, Garrote and Rupture at double rate. After 6 seconds the stored damage is dealt.
- ChangedPremeditation (Subtlety, 11 points)
Lasts 20 seconds. Moved to row 3 on November 2.
- RemovedWeapon specializations and others
Dagger, Mace, Sword and Fist Weapon Specialization (merged into Hack and Slash), Sleight of Hand and Deadliness were removed. Murder, Improved Distract, Quietus, Cutthroat and Thousand Cuts were removed on November 2.
Abilities
| Ability | Level | From | Notes |
|---|---|---|---|
| One-handed axesNew | — | Baseline | New weapon type |
| Sap | — | Baseline | No longer breaks Stealth |
| Feint | — | Baseline | Threat reduction doubled |
| PoisedNew | 18 | Baseline | Cheaper Energy ability from full Energy |
| ShankNew | 24 | Baseline | Off-hand strike that gives Energy |
| MutilateNew | — | Talent | Assassination 31-point talent |
| VenomNew | — | Talent | Assassination 21-point talent; passive |
| Hack and SlashNew | — | Talent | Combat |
| Flawless ExecutionNew | — | Talent | Combat 16-point talent |
| Premeditation | — | Talent | Subtlety 11-point talent |
| Death MarkNew | — | Talent | Subtlety 31-point talent |
Sources
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