Rogue

Melee DPS

Based on betaChecked Patch Beta (Nov 2 build)

Overview

A stealthy melee specialist with high single-target damage, poisons and the best control tools in the game.

Rogues open from Stealth, build combo points and spend them on finishers. WoW Forever adds one-handed axes, longer-lasting poisons that stack with weapon stones, and a Sap that no longer breaks Stealth.

Strengths

  • High single-target melee damage
  • Stealth and strong control tools
  • Every weapon type supported in Combat and Subtlety

Specs

  • AssassinationMelee DPS

    Daggers, poisons and finishers. Venom boosts poisons at 21 points and Mutilate caps the tree at 31 points.

    Full build coming after launch
  • CombatMelee DPS

    Hard-hitting direct damage with every weapon type, Blade Flurry cleave, and Hack and Slash in place of four specialization talents.

    Combat build and talents →
  • SubtletyMelee DPS

    Tricks and bleeds. Death Mark at 31 points stores damage and releases it after 6 seconds.

    Full build coming after launch

What changed from Classic

  • Changed
    One-handed axes

    Rogues can now equip one-handed axes.

  • Changed
    Better poisons

    Poisons have more charges and can be applied alongside sharpening stones and weightstones.

  • Changed
    Sap keeps you in Stealth

    Using Sap no longer breaks Stealth.

  • Changed
    Distract hides you better

    It also lowers enemies' ability to detect Stealth for 10 seconds, but warns enemy players that a Rogue is near.

  • Changed
    Expose Armor stacks with Sunder

    It reduces more armor and no longer blocks a Warrior's Sunder Armor.

  • New
    Shank and Poised

    Added November 2. Shank (level 24) is a 5 Energy off-hand strike that cannot miss and gives back Energy, on a 10-second cooldown. Poised (level 18): out of combat at full Energy, your next Energy ability costs 10 less.

  • New
    Mutilate (Assassination, 31 points)

    A dual-dagger attack for 60 Energy that gives 2 combo points. It moved to the bottom row of the tree on November 2.

  • New
    Venom (Assassination, 21 points)

    Since November 2 a passive: Shank increases your poison damage by 30% and how often poisons apply.

  • New
    Hack and Slash (Combat)

    Replaces the dagger, mace, sword and fist weapon specializations, with an extra-attack chance for axes.

  • New
    Flawless Execution (Combat, 16 points)

    Makes Eviscerate cost 15 less Energy (was 10).

  • New
    Death Mark (Subtlety, 31 points)

    Added November 2, replacing Thousand Cuts. A 25 Energy finisher that marks the target and stores part of your damage per combo point, Garrote and Rupture at double rate. After 6 seconds the stored damage is dealt.

  • Changed
    Premeditation (Subtlety, 11 points)

    Lasts 20 seconds. Moved to row 3 on November 2.

  • Removed
    Weapon specializations and others

    Dagger, Mace, Sword and Fist Weapon Specialization (merged into Hack and Slash), Sleight of Hand and Deadliness were removed. Murder, Improved Distract, Quietus, Cutthroat and Thousand Cuts were removed on November 2.

Abilities

AbilityLevelFromNotes
One-handed axesNew—BaselineNew weapon type
Sap—BaselineNo longer breaks Stealth
Feint—BaselineThreat reduction doubled
PoisedNew18BaselineCheaper Energy ability from full Energy
ShankNew24BaselineOff-hand strike that gives Energy
MutilateNew—TalentAssassination 31-point talent
VenomNew—TalentAssassination 21-point talent; passive
Hack and SlashNew—TalentCombat
Flawless ExecutionNew—TalentCombat 16-point talent
Premeditation—TalentSubtlety 11-point talent
Death MarkNew—TalentSubtlety 31-point talent

Sources

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