Best Legacy perks and fastest Legacy Points in WoW Forever

Where to spend your 16 Legacy Points, which perks help leveling, professions and PvP, whether Talented is worth it, and the quickest ways to earn points.

Based on betaChecked Patch Launch (Nov 4)

Each character can spend 16 Legacy Points, but your account can earn up to 65. So the real question is which 16 to pick on each character. This page gives simple builds for the most common goals. For how the system works and the full list of challenges, see the Legacy system explained.

The basics in 30 seconds

  • Points are earned once per account and shared by all your normal-realm characters.
  • Each character spends its own points, up to 16 at launch.
  • Perks sit in three trees: Professions, Adventure and Resourcefulness.
  • Lower rows open as you put more points into a tree. You need 5 points in a tree before its second row opens.
  • You change your perks at a class trainer in a major city, like talents.

Best build for each goal

These builds follow Sibop’s ConquestCapped guide. Each one uses all 16 points.

Your first character (leveling and professions)

Perk Ranks
Working Overtime 5/5
Thrill of Adventure 5/5
Field Guide 3/3
Field Medicine 2/2
Frequent Flier 1/1

Why: you stop to eat and drink less while questing, your professions level faster, and flights are cheaper. All of it still helps at level 60.

Your first character won’t have 16 points while leveling. Take Thrill of Adventure or Working Overtime first.

Alts

Perk Ranks
Well Rested 5/5
Field Guide 3/3
Field Medicine 2/2
Frequent Flier 1/1
Talented 5/5

Why: alts sit offline a lot, so they build up more rested experience. Talented gives them talent points earlier. You need points in the rest of the Adventure tree before you can take Talented.

Battlegrounds at level 60

Perk Ranks
For Great Honor 5/5
Diplomat 5/5
Gourmand 3/3
The Quick and the Dead 2/2
Reagent Economy 1/1

Why: more Honor and more reputation with the battleground factions. Food buffs last longer, and you don’t need to buy reagents for your class spells.

Is Talented worth it?

On your first character, usually not. Talented doesn’t give you more talent points. You still stop at 51. It only gives you each point earlier, starting at level 5 instead of 10 at 5/5. At level 60 it does nothing.

It also sits deep in the Adventure tree, so you need other Adventure perks first. A first character rarely has enough points while leveling.

On alts, yes. Your alts get their talents sooner, which makes the early levels faster. It also helps in low-level battlegrounds.

Every perk at a glance

What each perk does comes from Blizzard. Ranks and numbers come from the credited guides and may still change.

Professions

Perk Ranks What it does
Working Overtime 5 Better chance to gain skill in every tradeskill, including Lockpicking. Up to 20%.
Bountiful Harvest 5 Chance for extra Scarce resources from Mining, Herbalism and Skinning.
Bartering 2 Vendor items cost less gold. Up to 10%.
Performance 3 Sometimes gives more Merchant’s Favor from the Azeroth Commerce Authority or Durotar Supply and Logistics.
Master Chef — Chance for cooking recipes to make extra food.
Luremaster — Chance to catch an extra fish.
Dedicated Study 1 Once a day, speeds up your tradeskill progress. Gives Elemental Essences instead once your tradeskills are at 300.

Adventure

Perk Ranks What it does
Well Rested 5 More rested experience, and it builds up faster. Up to 20%.
Thrill of Adventure 5 A little health and mana back after each kill that gives experience. Not in dungeons, raids or battlegrounds.
High Alert 2 Better at spotting stealthed players and enemies. Not in battlegrounds.
Field Guide 3 Shorter 1-hour cooldown on placing camp features. Up to about 25%.
Field Medicine 2 Recently Bandaged wears off sooner. Up to 10 seconds. Not in dungeons, raids or battlegrounds.
Talented 5 Talent points start up to 5 levels earlier. Still 51 points in total.
Frequent Flier 1 Flight paths cost 50% less and fly 20% faster.

Resourcefulness

Perk Ranks What it does
Gourmand 3 Food buffs last longer. Up to twice as long.
The Quick and the Dead 2 Run back to your body faster when dead. Buff spells are free for a short time after you come back.
Reinforce 5 Less durability loss when you die.
For Great Honor 5 More Honor from PvP. Up to 10%.
Permanence 2 Party, raid and camp buffs last longer.
Diplomat 5 More reputation. Up to 10%.
Reagent Economy 1 Class spells no longer need reagents you buy from vendors. Blizzard says tier 1 camp features need no materials either.

Fastest ways to earn points

Every challenge gives 1 point. The quickest points are the early ones:

  • Level a character to 25. Each class gives a point at 25, so new alts are the fastest source. Nine classes means 9 points.
  • Raise crafts to 150. Each crafting profession gives a point at 150 skill, and another at 225 and 300.
  • Explore the whole world map on one character.
  • Clear dungeons. Beat the last boss of every dungeon in a level band for a point. There are three bands: 15–25, 26–45 and 46–60.

A main can earn most of its 16 alone: level 60 (3 points), two crafts to 300 (6), all three dungeon challenges (3) and exploring the map (1) make 13. A quick alt to level 25 and one more craft to 150 cover the rest.

Tips

  • Plan before you spend. You change perks at your class trainer, and there may be a cost. Pick a build for the character you’re on now.
  • Set up each character differently. Points are shared, so your main can run a professions build while your alts run a leveling build.
  • Points keep counting past 16. Your account total also unlocks cosmetic rewards, ending with the Spectral Bear mount. See the Legacy system explained.

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Sources

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